Documentation · Tab 1 of 6

Setup

Connect the camera, the printer, and the laser/GPIO output. This is the first tab you touch every session — nothing downstream works until the printer reports connected and homed.

Camera

Click Scan for Cameras to enumerate Player One, Picamera2, and OpenCV devices in a background thread (the UI stays responsive during the scan). Pick a device, choose a resolution and an optional FPS cap, then Apply & Reconnect Camera.

If a Player One camera is detected but blocked by USB permissions, an in-app Install USB Rules button installs the udev rule and reloads udev — no replug needed.

3-D Printer

Select the motion backend — Marlin (USB/serial: pick the serial port and baud rate) or Klipper (Moonraker HTTP API: host and port) — then Apply & Reconnect Printer.

Laser / GPIO

Choose a mode: disabled, rpi_gpio (set the BCM pin), or klipper (set the ON/OFF G-code strings). Apply to make it available to Calibration's Quick Capture and the Experiment tab's laser-stimulus phases.

Hardware Status

Live connection and homing indicators, polled every 2 seconds. If the printer is connected but not homed — either it reports (0,0,0) or it's sitting at the firmware park position — a warning banner appears with a Home All Axes button. Experiments (and relative jogs) stay blocked until homing succeeds.

Do this tab first, every session, before Calibration or Experiment. All other tabs except Experiment are disabled while an experiment is actually running.
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